Now normally the game returns a charm to the player’s inventory if there are not enough notch slots, but if it constantly selected it will trigger the overcharmed effect. It’s a risky move, but the player does have the option to resort to it. Once a keen knowledge of the map's layout is attained, this Charm is no longer worthwhile. It is recommended to switch to something more combat-oriented when preparing for a boss battle. This Charm is useful for exploration and is good during a first playthrough. It shows the location of the Knight on the Map. This triggers the overcharm effect, which doubles the amount of damage the Knight receives from all sources. Wayward Compass is a Charm in Hollow Knight. As the name implies, overcharming occurs when the player forcefully equips an additional charm that goes beyond the player’s notch limit. This encourages players to change out their charm loadout through the game and to tailor their charm combinations depending on the situation.Īlthough it should be mentioned that the player can engage in “overcharming” if they really need the effect of that one additional charm. As with charms, players can collect more notches through purchase, defeating certain enemies and exploration.īut regardless of the number of notches the Knight has, this notch system forces players to pick and choose which charms to equip at any one time. The Knight starts with 3 notch slots, and each charm takes up a certain amount of these notches. There are a total of 45 Hollow Knight Charms, and their location, effect, and notch requirements are shown in the table below. But players will quickly realize that they can’t wear all the charms they want. Just go to the nearest bench, open the inventory, and select the charm. Equipping charms, as described by the game, is easy.
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